October 19, 2026 / Daily Edition / 2 stories in this issue
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Unsloth Can Reject a New Model to Keep Another Loaded

New Studio code gives chat, image and video models a choice: share GPU memory when possible, make room, or refuse a disruptive load. When media does displace chat, it can also save the primary GGUF model’s cached work.

A chat model remains in a GPU memory tray while an Always policy gate stops an incoming image model.
Diagram PunkAlways can refuse a new load that would displace a protected model. Schematic; training and idle expiry remain separate.
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Evidence: 2 linked commits / October 19, 2026 / Daily Edition
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